Limitation: Many servers now re-calculate AP from gear every tick. This method fails on semi-decent cores.

In the golden era of private servers, World of Warcraft patch 4.3.4 (the final patch of Cataclysm) represented a unique battleground. Unlike retail Blizzard servers, which had sophisticated server-side validation, many private servers running the 4.3.4 client were built on shaky emulators like SkyFire, TrinityCore, or ArkCore. For the technically inclined player, this opened the door to a forbidden art: