Common tools include the Kusanagi ACR-10 (Rifle) and APP-3 (Pistol).
That said, the brevity works in its favour. The pacing is breakneck. You go from breaching a flying aircraft carrier to assassinating CEOs in skyscrapers without a single dull moment. There are no filler levels. For a busy gamer, a tight 6-hour cyberpunk campaign can feel like a blessing rather than a curse. Syndicate -2012- PC
