Yes, it’s technically a sub-area, but it stands alone in difficulty. This is the single hardest platforming challenge in any Metroidvania. Brutal sawblade gauntlets, timed pogo jumps on destructible spikes, and no room for error. There are no enemies — only your own patience and reflexes. Completion rewards a lore cutscene and immeasurable relief.
The verticality and the Soul Master boss fight represent the first major "gatekeeper" for players progressing into the mid-game. 7. Greenpath hollow knight areas ranked by difficulty
Psychological horror.
While optional for the base ending, the White Palace is the ultimate test of platforming skill. The Threat: Moving sawblades, retracting spikes, and Kingsmoulds guard every corridor. Why it's #4: Yes, it’s technically a sub-area, but it stands